WEBサンデー|『葬送のフリーレン』原作:山田鐘人/作画

WEBサンデー|『葬送のフリーレン』原作:山田鐘人/作画

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At least two perspectives of design activity are per the action-centric perspective. Both involve 3 ordinary activities.

【感想】葬送のフリーレン(1巻、とても面白い良作) その

【感想】葬送のフリーレン(1巻、とても面白い良作)  その
A design process is a preferred philosophy which may or won't include a guide for specific methods. Some are to lead the general goal of the design. Other procedures are to steer the tendencies of the designer.

【葬送のフリーレン】アウラ様かわいい

【葬送のフリーレン】アウラ様かわいい
In the reflection-in-action paradigm, designers alternate between "framing", "making moves", and "evaluating moves". "Framing" refers to conceptualizing the problem, i.e., defining aims and objectives. A "move" is a tentative design decision. The analysis approach may lead to further moves within the design.

仲間たち亡き後、フリーレンが魔法を集める本当の理由とは

仲間たち亡き後、フリーレンが魔法を集める本当の理由とは
The rational model was independently developed by Herbert A. Simon,[8][9] an American scientist, and two German engineering design theorists, Gerhard Pahl and Wolfgang Beitz

仲間たち亡き後、フリーレンが魔法を集める本当の理由とは

仲間たち亡き後、フリーレンが魔法を集める本当の理由とは
In the sensemaking–coevolution–implementation framework, designers trade between its three titular activities. Sensemaking comprises both framing and comparing moves. Implementation is the method of creating the layout object. Coevolution is "the method in which the design agent simultaneously refines its mental photograph of the layout object based on its mental image of the context, and vice versa"
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