星組所属が決まったアイドルのようなタカラジェンヌ、101期生

星組所属が決まったアイドルのようなタカラジェンヌ、101期生

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At least two perspectives of layout undertaking are in step with the action-centric perspective. The two contain 3 ordinary activities.

星組所属が決まったアイドルのようなタカラジェンヌ、101期生

星組所属が決まったアイドルのようなタカラジェンヌ、101期生
A design process is a widespread philosophy that could or won't comprise a aid for specific methods. Some are to lead the final target of the design. Different systems are to steer the traits of the designer.

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In the reflection-in-action paradigm, designers alternate among "framing", "making moves", and "evaluating moves". "Framing" refers to conceptualizing the problem, i.e., defining aims and objectives. A "move" is a tentative design decision. The evaluation process may result in added strikes within the design.

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The rational model was independently developed by Herbert A. Simon,[8][9] an American scientist, and two German engineering design theorists, Gerhard Pahl and Wolfgang Beitz

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In the sensemaking–coevolution–implementation framework, designers trade among its 3 titular activities. Sensemaking comprises both framing and comparing moves. Implementation is the process of making the layout object. Coevolution is "the method in which the layout agent simultaneously refines its mental photograph of the design object in accordance with its mental image of the context, and vice versa"
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