アミューズGT1ワイド!AP2モデル!ホンダS2000&草ヒロ!130系クラウン

アミューズGT1ワイド!AP2モデル!ホンダS2000&草ヒロ!130系クラウン

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At least two perspectives of layout activity are consistent with the action-centric perspective. Both involve 3 ordinary activities.

アミューズの中西社長「We are〝BABYMETAL〟」 BABYMETALです

アミューズの中西社長「We are〝BABYMETAL〟」  BABYMETALです
A layout procedure is a general philosophy which may or won't incorporate a guide for particular methods. Some are to steer the overall goal of the design. Different procedures are to steer the traits of the designer.

アミューズGT1ワイド!AP2モデル!ホンダS2000&草ヒロ!130系クラウン

アミューズGT1ワイド!AP2モデル!ホンダS2000&草ヒロ!130系クラウン
In the reflection-in-action paradigm, designers trade among "framing", "making moves", and "evaluating moves". "Framing" refers to conceptualizing the problem, i.e., defining goals and objectives. A "move" is a tentative design decision. The analysis process might bring about further moves in the design.

アミューズの全国オーディションで選ばれた逸材がCMデビュー

アミューズの全国オーディションで選ばれた逸材がCMデビュー
The rational model was independently developed by Herbert A. Simon,[8][9] an American scientist, and two German engineering design theorists, Gerhard Pahl and Wolfgang Beitz

アミューズGT1ワイド!AP2モデル!ホンダS2000&草ヒロ!130系クラウン

アミューズGT1ワイド!AP2モデル!ホンダS2000&草ヒロ!130系クラウン
In the sensemaking–coevolution–implementation framework, designers exchange among its three titular activities. Sensemaking contains the two framing and evaluating moves. Implementation is the process of creating the design object. Coevolution is "the method where the layout agent simultaneously refines its mental image of the design object based on its intellectual photograph of the context, and vice versa"
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